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Deinonychus
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Group Limits
- Red Island Variant: 15 in a pack
- consisting of 2 Alpha’s, 13 Beta’s, 8 Delta’s
- If Grandchildren wish to court then they must disperse from the pack
- Mountain Variant: 10 in a pack
- consisting of 2 Alpha’s, 8 Beta’s
- All grandchildren/Deltas must leave the pack once they have completed their coming of age ritual (see sub/adult behaviour).
- Forest Variant: 20 in a pack
- consisting of 2 Alpha’s, 18 Beta’s, 12 Delta’s, 6 Omega’s
- If Omega’s wish to court then they must disperse from the pack
- Mates do not join a group unless they have been approved by the Alpha’s, or if they are forming a new pack (Seeing Courtship for More)
- After joining the pack, they gain the same rank as their mate and are counted towards group limit.
- Pack Structure is highly dependent on ranking, the highest ranking members always get to stay in the pack if there isn’t enough space.
- Scouting Party: 3
- Scouting Parties do not have to leave the main group to form.
- Hunting Party: 8
- Hunting Parties do not have to leave the main group to form.
Nest Limits
- First Alpha nesting will Always be 2 Eggs
- After they follow the season and variant
- Red Island:
- All Seasons: 3 eggs, 3-hour Interval
- Prefers nesting on cliffs
- Mountain Variant:
- Prefers nesting on mountains or caves
- Blooming Season: 5 eggs, 3-hour Interval
- Scorching Season: 1 eggs, 3-hour Interval
- Wilting Season: 2 eggs, 3-hour Interval
- Frosting Season: 0 eggs
- Cannot nest during Frosting season
- Forest Variant:
- Prefers nesting in foliage or caves
- Blooming Season: 3 eggs, 3-hour Interval
- Scorching/Wilting Season: 2 eggs, 3-hour Interval
- Frosting Season: 1 eggs, 3-hour Interval
Sexual Dimorphism
- Sexual Dimorphism is Mandatory.
- General Dimorphism: Males and Females are their Variant Colour, however males have colourful patterns on their feathers.
- Red Island Variant is the expectation, where both males and females may or may not have patterns.
Variants
- Red Island: Red island Deinonychus are bright and colourful
- Red island deinonychus are often the subspecies jayensis, but can have any
- No preference in subspecies when courting.
- Mountainous: Mountainous Deinonychus are Black, Grey and brown in colour.
- Jayensis Subspecies is preferred for courting.
- Forest: Forest Deinonychus are Green, Brown and occasionally orange.
- Antirrhopus and Apareonus Subspecies is preferred for courting.
Habitat
- Exception to the disliked biomes; during courting all biomes become neutral.
- Red Island Variant:
- Preferred: Red Island, Ocean Stacks
- Disliked: Everywhere else.
- Mountain Variant:
- Preferred: Mountainous
- Disliked: Everywhere else.
- Forest Variant:
- Preferred: Dense Woodland, Sparse Woodland
- Disliked: Everywhere else.
Activity
- Cathemeral
- Deinonychus packs are always active due to their fast metabolism requiring large amounts of food, therefore Deinonychus will take turns in the pack hunting, scouting and resting.
Diet
- Red Island Variant: Red island deinonychus usually prefer to hunt live prey when possible, their favourite being pterosaurs that rest on the mountains and cliffs of Red island.
- When live prey is unavailable deinonychus does not mind scavenging bones, carrion and possibly fishing for their food.
- Mountain Variant: Mountainous deinonychus have a very similar diet to that of red island deinonychus as they prefer hunting pterosaurs over other meals, but deinonychus will hunt anything it can find as food is scarce in the harsh mountainous biome.
- When prey isn’t available deinonychus will gladly eat bones and carrion to supplement their diet.
- Forest Variant: Forest Deinonychus only have a taste for fresh meat and find bones and carrion repulsive.
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Growing Behaviours
Hatchling
- Hatchling Pups hatch wet and frail and will imprint on the first thing they see, usually being their parents. Pups are nest-bound, unable to walk with their frail legs because of this Pups are prone to cry out for their parents for many reasons, that includes frustration, loneliness and hunger. Pups are also often loud even if the parents are present. This is because they will often have screaming matches with their siblings to see who is the loudest and strongest. Due to this need to be the strongest, they will also nip at each other if close enough, testing each other's strength and boundaries.
Juvenile
- Once the Pups have reached its juvenile stage its body is no longer as frail as it used to be. This allows for the ability to walk and with this new found ability to walk Pups do not let this go to waste. Juvenile Pups are known for being mischievous, often wandering from the nest to try to follow their parents or to escape sight from their parents so they can roughly play with their siblings. If not found soon enough this rough play can often lead to one of the siblings having permanent or fatal injuries. Because of the mischievous nature of juvenile Pups there are often at least 2 adult Beta’s keeping watch at all times whether that be their parents or their older siblings.
- Alphas may choose to watch Pups if they so choose.
- Delta’s and Omega’s are never trusted to watch Pups. The only exception to this is if the parents are delta’s, then the parents are allowed to watch their Pups.
Adolescent
- Gladiators will start having sparring matches with their siblings after watching the other adult deinonychus sparring. This sparring isn’t as controlled as the adult sparring and therefore could lead to one Gladiator getting overly injured. Parents will usually watch over the spar to ensure that it is stopped at 50% health or if the other forfeits. Gladiators do not have restrictions on their spars yet and will use whatever they have in their arsenal to defeat the other. Gladiators are often invited to watch hunts but only in their territory and will never join a hunting party.
- Red Island: Once Deinonychus reach Adol the Parents will begin to teach them important rituals and skills required for life on the island. This often includes the method for getting to the mainland and back. They will show the Gladiator how to perform a specific jump to gain the most distance, this is often done on land at first then at the red island lake, when they are more confident.
- Mountain: Once Deinonychus reach adol the parents will teach the Gladiators how to climb the harsh environment of the mountain, showing them the most suitable paths around their territory and how to traverse it.
- They will also show them the best method to hunt pterosaurs, their favourite meal.
- Forest: Once Deinonychus reach adol the parents will show the Gladiators how to conceal themselves from view amongst the foliage. They will have mock hunts on unknowing pack members to practice their ambushing skills and to improve their ability to not be seen. When the unknowing pack member is pounced on by the Gladiator they will act surprised and scared to encourage their behaviour.
- The lowest ranking/social ranking pack member is usually the one being pounced.
Sub/Adult
- Once sub/adult, the entire pack will come to celebrate the coming of age which is celebrated differently depending on the variant.
- Red island: Red Island Deinonychus celebrate the coming of age through a show of dance and loud broadcast the entire pack will shack, claw emote and broadcast in a circle around the sub adult deinonychus celebrating their achievement of reaching adulthood.
- Mountain: Mountain deinonychus celebrate the coming of age through their first hunt. A scouting party including the sub adult deinonychus is sent out to look for prey preferably a pterosaur. Once prey is spotted the sub adult is then tasked in retrieving deinonychus from the pack to help in the hunt. Once a hunting party has been formed with the sub adult then they will hunt the prey. If successful the sub adult gets the first bite of the meal as a show of respect and honour, but if the hunt fails then the sub adult is seen as unworthy and is only ever called into a hunting party when they are the only deinonychus left to join.
- Forest: Forest Deinonychus celebrates the coming of age through sparring matches. The sub adult is matched up against a deinonychus of their choosing. This sparring match will only ever consist of a bite attack and tail fan and ends when 1 of the opponents reaches 50% health or forfeits. If the sub adult loses then they are coddled for a while longer as the pack treats them as a Pup or Gladiator, this behaviour will only stop when the deinonychus being coddled wins a spar or has a successful hunt. If they win they are considered an adult deinonychus and encouraged to join hunting parties and to leave for courting.
- Coddling means that they will treat them like a hatchling, juvenile or adolescent and therefore keep an eye on them or try to teach them things they have already learnt.
- Adult deinonychus are hoarders often taking objects they like back to their communal nests to add as decorations, either for their own nest or as a gift for somebody else's nest. Some deinonychus adults are chosen to be sentries to act as the guardians of the territory alerting the pack of potential rivals or threats. Deinonychus that are usually chosen are usually high social ranking deinonychus that readily show their loyalty to the pack.
Orphan Behaviours
- Orphaned Pups will first search the area for their “parents” when first born. If they do find any sort of dinosaur during this period of being a Pup they will imprint on that dinosaur. This often leads to them being eaten or killed as they will not leave their side no matter if their adoptive parents are aggressive towards them. If they are lucky they may encounter an adoptive Achillobator parent which will adopt and raise this young pup (see interspecies interaction for more information). Once a deinonychus has reached Adolescent and has not managed to encounter another dinosaur then they will no longer imprint and their survival instincts will start to kick in, at Adolescent a deinonychus Gladiator has all the natural instincts to keep themselves alive all the way to sub/adult. But due to being an orphan, will often be unaware of deinonychus social interactions which can often lead to turmoil when trying to socialise with other deinonychus or when trying to court into a pack.
Social Behaviours
- Deinonychus will often have sparring matches with one another as a form of entertainment and a show of strength. A sparring match is often started by 3 calling another deinonychus 3 times then shaking. If the opponent accepts the challenge they will 3 call back and the sparring match will begin. If the opponent declines they will heart call. Sparring matches only ever last until 50% health or if someone forfeits and only uses the bite attack and tail fan.
- Deinonychus will often preen each other to show their affection and loyalty to the pack. Deinonychus who refuse a preening opportunity are often seen as rude and may be ignored by the rest of the pack for some time.
- Oftentimes refusing a preening opportunity will also lower their social ranking.
- Deinonychus being the intelligent and social species it is, will often give gifts to others. All deinonychus will give food to each other but each variant will give different items to each as a show of affection or even hatred.
- General Gifts:
- Bloodstone - Deinonychus like this gem, due to its shiny and glowy nature and will often give this to other Deinonychus and to other species hoping they too find the object intriguing.
- Flowers - Deinonychus will often give this as a gift to herbivorous species they have interest in, especially Tenontosaurus, as a show of good intentions.
- Red Island Gifts:
- Mud - This signifies that you think of the individual you give this too as filth and do not particularly like them, this is often given to lower social ranking members especially if they had shown rudeness or disloyalty. If given to an alpha, that individual will be banished from the pack as it is the greatest form of insult to them.
- Roots - This gift is usually given to mates as a show of affection as they are one of the building materials for a nest. If this is given to a deinonychus without a romantic bond the individual may get confused and may distance themselves from the deinonychus that gifted them this.
- Shells and Turtle Shells - This gift is often gifted to other individuals you particularly like to increase the friendship bond between one another. This can also be given to alphas and will help to build a stronger bond with them, possibly increasing your social rank in the pack.
- Cactus - This is often gifted to injured Packmates as this succulent has natural soothing properties which help to reduce pain, this is often done to comfort the injured and to help treat wounds.
- Mountain Gifts:
- Food of any Kind - if given food it is a show of utmost respect to that individual and often helps to build bonds with packmates and helps to establish friendly and respectful relations with the other members of the pack. This action can also raise your social ranking if given to the alphas or young.
- Rocks - This gift is usually given to mates as a show of affection as they are one of the building materials for a nest. If this is given to a deinonychus without a romantic bond the individual may get confused and may distance themselves from the deinonychus that gifted them this.
- Succulents - This gift is often gifted to other individuals you particularly like to increase the friendship bond between one another. This can also be given to alphas and will help to build a stronger bond with them, possibly increasing your social rank in the pack.
- Milkcaps - This is often given to injured Packmates as this mushroom has natural hallucinogenic properties which help to reduce their awareness of the situation, this is often done to comfort the injured and to reduce panic but can also be abused for enjoyment.
- Mud - This signifies that you think of the individual you give this too as filth and do not particularly like them, this is often given to lower social ranking members especially if they had shown rudeness or disloyalty. If given to an alpha, that individual will be banished from the pack as it is the greatest form of insult to them.
- Forest Gifts:
- Carrion or bones - This signifies that you think of the individual you give this too as repulsive and do not particularly like them, this is often given to lower social ranking members especially if they had shown rudeness or disloyalty. If given to an alpha, that individual will be banished from the pack as it is the greatest form of insult to them.
- Pinecones - This gift is often gifted to other individuals you particularly like to increase the friendship bond between one another. This can also be given to alphas and will help to build a stronger bond with them, possibly increasing your social rank in the pack.
- Reeds - This gift is usually given to mates as a show of affection as they are one of the building materials for a nest. If this is given to a deinonychus without a romantic bond the individual may get confused and may distance themselves from the deinonychus that gifted them this.
- Button Mushroom - This is often gifted to injured Packmates as this mushroom has natural healing properties, this is often done to comfort the injured and to help treat wounds.
- General Gifts:
- Some Deinonychus may occasionally decide to pounce on each other as a sign of play and may insight a game of chase as they will chase and try to pounce on the other. If a deinonychus pounces on another and bites or claws them, then it is seen as dishonourable and may lower their social ranking in the pack.
Interspecies Behaviours
- Sometimes deinonychus may even give gifts to other species they particularly like or dislike.
- Gifting cannot be given to other species before, during or after an engagement as it is meant to be a friendly gesture and cannot be used as a way to trick species into letting their guard down.
- Tenontosaurus: Some deinonychus packs have learnt that Tenontosaurus have a peaceful and gentle nature as long as no aggression is shown in their vicinity. Deinonychus will use this to their advantage, often nesting or living inside of Tenontosaurus homefolds for safety and will only ever hunt when outside of these homefolds.
- Achillobator: Deinonychus recognise Achillobators as a similar species and often the two groups may share territories, grooming sessions or even nap together during midday (see Achillobator social behaviour). Due to this, Deinonychus are quite curious about Achillobators and may even prefer to nest or set territory in an Achillobators territory. When in Achillobators territory, Deinonychus acts as a warning system for them, much like Latens.
- Adopted Deinonychus will always prefer other Achillobators or Deinonychus exhibiting Achillobator behaviour when courting.
Territorial Behaviours
- Deinonychus will claim small - medium territories with their nest situated in the heart of this territory. Deinonychus will defend this territory against other Deinonychus packs and other carnivores small and above. Deinonychus are extra aggressive to intruders near their communal nesting and will never hesitate to defend it.
- Deinonychus do not claim territory near water sources due to the constant territory engagements happening from rival packs or carnivores coming to drink.
- Deinonychus are tolerant of almost all dinosaurs when near a water source.
- Red Island: The northern beach of red island cannot be claimed as a territory.
- Ocean stacks can never be claimed as a territory.
Hunting/Hunted Behaviours
- General hunted: When encountering a predator deinonychus are often wary being the intelligent species they are, they will assess the threat and determine the best course of action. For example if up against a medium, deinonychus is likely to flee as mediums are often quite fast and are able to catch deinonychus, but if the predator is something smaller than a medium or is something larger than a large and deinonychus has the numbers then they may decide to engage with the threat especially if offspring are present.
- General hunting: Deinonychus are ambush predators. They often rely on terrain and their pack to hunt and take down prey. Deinonychus will surround its prey before ambushing so that it has no way of escape. Deinonychus will rarely hunt in the open, but if they are forced to do so they will have 1 member of the group be a distraction; this is often the weakest or lowest ranking/social ranking member of the pack. The rest of the pack will try their best to ambush the prey while they are distracted. If spotted, deinonychus will chase down their prey until they catch it or it escapes their grasp. Deinonychus can hunt up to apex but only with a party of 8 and only if it is solo. Sometimes if food is scarce Deinonychus will send out a scouting party of 3 in search of prey if prey is found 1 member of the scouting party will return to the pack to inform them and form a hunting party. Deinonychus will rotate who is present in a hunting party so that they do not get overly exhausted.
- Red Island hunted: When up against a predator deinonychus will often run back to the pack broadcasting to signal a threat is approaching, once the pack has been made aware they will form a wall of deinonychus and will start to 3 call in the hopes to intimidate it. If that fails then deinonychus will default to general hunted behaviour.
Engagement Limits
- 8 Per Engagement
- To hunt a solo apex 8 deinonychus are required
- To hunt a solo large 4 deinonychus are required. If there are multiple then minimum of 6 is required
- To hunt a solo medium 2 deinonychus are required. If there are multiple then a minimum of 4 is required.
Courtship
- Normal Courting: When Deinonychus are ready to court they will broadcast 3 times and end with a claw emote to show their intention to the pack. The pack will broadcast back to show acknowledgement of their intention and as a farewell. Once the pack is made aware the ready Deinonychus will leave their territory in search of another wandering deinonychus. Once another wandering deinonychus has been found they will inspect the other to determine their gender and variant. If they are both pleased with the other gender and variant they will begin to court, using a series of claw emotes, stretch emotes and heart calls, once both parties are satisfied with the other's performance they will both broadcast. If they are dissatisfied with the others performance they will leave while the other is distracted as deinonychus are very prideful over their courting dance and any sign of disapproval could cause a brawl.
- More experienced deinonychus will pretend to accept their courtship and leave while they are being led back to their pack to avoid any risk of conflict.
- Red Island Deinonychus are often sought after for their strength, resilience and their colourful plumage.
- deinonychus do not group after courting unless they both have the intention of forming a new pack.
- Red Island: When Red Island Deinonychus are ready to court they will start their dangerous journey to the mainland and will announce this to the pack by broadcasting 3 times and ending with the claw emote. The entire pack will escort the member to the northern beach of red island where the pack will watch as their fellow pack member attempts the swim to ocean stacks which can often be fatal due to predation and drowning. If they do make it to ocean stacks then deinonychus will travel further inland in search of a suitable mate. (see normal courtship for how to court mainland deinonychus). Once courted they will always lead their new mate towards ocean pillars to begin their journey back to red island. If their mate refuses to come along with them then the pairing will disband. The journey to red island acts as a test for their new mate to see if they are fit enough to join the pack.
- If the red island Deinonychus dies at any point during the swim across then they will not be mourned as they will be seen as not worthy.
- If the mate manages to cross to red island but not with their red island mate, then the pack may allow this unrelated deinonychus to court somebody else in their pack as they are seen as worthy.
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Notes
- Homefolds - A home area of a herd of Tenontosaurus.
- “Offspring Mates” simply refers to a mate. They gain whatever rank they mate into.
- Omega’s cannot have Offspring Mates, and instead must leave the pack in order to have a mate.
Terms
- Alpha = Breeding Pair of a Pack
- Highest ranking Deinonychus
- Beta = Offspring / Offspring Mates of Breeding Pair
- Second in ranking
- Delta = Grandchildren / Offspring Mates of Breeding Pair
- Third in ranking
- Omega = Great-Grandchildren of Breeding Pair
- Lowest ranking Deinonychus
- Pups = Hatchling and Juvenile Deinonychus
- Gladiators = Adolescent Deinonychus
Stat Changes
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